<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:dc="http://purl.org/dc/elements/1.1/" version="2.0"><channel><atom:link rel="hub" href="http://tumblr.superfeedr.com/" xmlns:atom="http://www.w3.org/2005/Atom"/><description>This is a game development diary of a RTS game based on Bullfrog’s classic Populous.
We like pixels and you can like us :D
(function(d, s, id) {
  var js, fjs = d.getElementsByTagName(s)[0];
  if (d.getElementById(id)) return;
  js = d.createElement(s); js.id = id;
  js.src = "//connect.facebook.net/en_GB/all.js#xfbml=1&amp;appId=128456933947737";
  fjs.parentNode.insertBefore(js, fjs);
}(document, 'script', 'facebook-jssdk'));

Join us on facebook!











Being developed by ELECTROLYTE.CO.UK</description><title>Reprisal game dev diary</title><generator>Tumblr (3.0; @mlmgamedev)</generator><link>http://www.reprisalthegame.com/</link><item><title>Web Reprisal press mentions so far</title><description>&lt;p&gt;Here&amp;#8217;s a short round up from some of the things being said about Reprisal since it&amp;#8217;s launch so far!&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.edge-online.com/news/populous-reborn-your-browser"&gt;Edge Magazine:&lt;br/&gt;&lt;/a&gt;&amp;#8220;Its chunky, and fashionable, pixel visuals are augmented with an attractive, tilt-shifted depth of field effect that gives the game a unique look, while the cheerful tutorial leads you through the game&amp;#8217;s territory-conquering gameplay with easy charm.&amp;#8221;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.tigsource.com/2012/05/21/reprisal-universe/"&gt;TIG Source&lt;br/&gt;&lt;/a&gt;&amp;#8220;I highly encourage this game not only for its old-school game play in homage to the god games of yore, but also for the fantastic audio-visual presentation &amp;#8230;&amp;#8221;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://kotaku.com/5912054/this-free-game-takes-populous-and-gives-it-a-sworcery-makeover"&gt;Kotaku&lt;br/&gt;&lt;/a&gt;&amp;#8220;This Free Game Takes Populous And Gives It a Sworcery Makeover&amp;#8221;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.indiegamemag.com/reprisal-review-multiply-or-die/"&gt;Indie Game Magazine&lt;br/&gt;&lt;/a&gt;&amp;#8220;&amp;#8230;the charming simplicity of &lt;strong&gt;Reprisal’s&lt;/strong&gt; mechanics still never fail to put a smile on my face even when it all inevitably backfires&amp;#8221;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.rockpapershotgun.com/2012/05/22/the-little-god-that-could-reprisal-gets-full-release/"&gt;Rock Paper Shotgun&lt;br/&gt;&lt;/a&gt;&amp;#8220;Reprisal has officially launched, and it hits many of the beats recent attempts on the god game throne like From Dust couldn&amp;#8217;t quite wrap their giant disembodied hands around. &amp;#8221;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://indiegames.com/2012/05/browser-based_god_game_reprisa.html"&gt;Indie Games&lt;br/&gt;&lt;/a&gt;&amp;#8220;In short, it&amp;#8217;s all kinds of awesome and you should be playing it today. Monday blues? Forget about them. Go drown rival tribes instead. It&amp;#8217;d make it all better. &amp;#8221;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.theverge.com/2012/5/27/3047368/play-this-reprisal-populous"&gt;The Verge&lt;br/&gt;&lt;/a&gt;&amp;#8220;It preserves all the terraforming and village-conquering strategy action of the original, but the tilt-shifted pixel art style is gorgeous and right up to date &amp;#8220;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.digital-tools-blog.com/games/3579-reprisal-universe"&gt;Digital Tools&lt;br/&gt;&lt;/a&gt;&amp;#8221;&lt;span&gt;When graphic-designers meet game-design – this can be a very fruitful combination. The game &lt;/span&gt;&lt;span&gt;Reprisal&lt;/span&gt;&lt;span&gt; is a good evidence. Artwork and in game-graphic of Reprisal is one of the most clean and charming pixelartwork, that came within the last years – playing in the same league as Sword and Sworcery or Fez.&amp;#8221;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;&lt;a href="http://www.crackajack.de/2012/05/27/reprisal-pixelarty-remix-game-of-populous/"&gt;Nerdcore.de&lt;br/&gt;&lt;/a&gt;&lt;/span&gt;&lt;span&gt;&amp;#8221;&lt;/span&gt;&lt;span&gt;Reprisal: Pixelarty Remix-Game of Populous&amp;#8221;&lt;/span&gt;&lt;/p&gt;</description><link>http://www.reprisalthegame.com/post/23924065035</link><guid>http://www.reprisalthegame.com/post/23924065035</guid><pubDate>Mon, 28 May 2012 12:28:00 +0100</pubDate><category>reprisal</category><category>pixel game</category><category>reviews</category><category>indie games</category><dc:creator>electrolyte</dc:creator></item><item><title>Reprisal is launched!
You can play now...</title><description>&lt;img src="http://24.media.tumblr.com/tumblr_m4dcmdjv2f1qg347wo1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;strong&gt;Reprisal is launched!&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;You can play now at: http://www.reprisaluniverse.com&lt;/p&gt;</description><link>http://www.reprisalthegame.com/post/23474509266</link><guid>http://www.reprisalthegame.com/post/23474509266</guid><pubDate>Mon, 21 May 2012 11:47:01 +0100</pubDate><category>reprisal</category><category>indie games</category><category>pixel</category><category>pixel art</category><category>launched</category><category>released</category><category>done</category><category>online game</category><category>rts</category><category>design</category><category>graphics</category><category>play</category><category>electrolyte</category><category>last17</category><dc:creator>electrolyte</dc:creator></item><item><title>New tilt-shifted A3 Reprisal Universe poster, ready for...</title><description>&lt;img src="http://25.media.tumblr.com/tumblr_m40iou74Qa1qg347wo1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;New tilt-shifted A3 Reprisal Universe poster, ready for printing!&lt;/p&gt;</description><link>http://www.reprisalthegame.com/post/23035232505</link><guid>http://www.reprisalthegame.com/post/23035232505</guid><pubDate>Mon, 14 May 2012 13:29:18 +0100</pubDate><category>reprisal game</category><category>reprisal</category><category>a3 poster</category><category>game poster</category><category>pixels</category><category>retro pixels</category><category>prints</category><category>poster</category><category>indie games</category><category>game</category><dc:creator>electrolyte</dc:creator></item><item><title>Reprisal A2 Poster Printed arrived and...</title><description>&lt;img src="http://25.media.tumblr.com/tumblr_m3wujh7bn11qg347wo1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;Reprisal A2 Poster Printed arrived and framed!&lt;br/&gt;&lt;a href="http://www.reprisalthegame.com"&gt;http://www.reprisalthegame.com&lt;/a&gt;&lt;/p&gt;</description><link>http://www.reprisalthegame.com/post/22898711087</link><guid>http://www.reprisalthegame.com/post/22898711087</guid><pubDate>Sat, 12 May 2012 13:54:53 +0100</pubDate><category>Reprisal</category><category>Indie Development</category><category>games</category><category>pixel art</category><category>poster</category><category>game poster</category><category>print</category><category>reprisal universe</category><category>indie</category><dc:creator>electrolyte</dc:creator></item><item><title>Reprisal - A2 poster.
Detail:
</title><description>&lt;img src="http://25.media.tumblr.com/tumblr_m3g5wsgJ0d1qg347wo1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;Reprisal - A2 poster.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Detail:&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;img height="640" src="http://dev.electrolyte.co.uk/flash/pop/blog/r3.jpg" width="640"/&gt;&lt;/p&gt;</description><link>http://www.reprisalthegame.com/post/22317713414</link><guid>http://www.reprisalthegame.com/post/22317713414</guid><pubDate>Thu, 03 May 2012 13:41:16 +0100</pubDate><category>Reprisal</category><category>pixel</category><category>print</category><category>poster</category><category>a2 poster</category><category>game development</category><category>indie games</category><category>indie</category><category>flash</category><category>pixel art</category><dc:creator>electrolyte</dc:creator></item><item><title>The full final 30 islands have been added to the Private beta of...</title><description>&lt;img src="http://25.media.tumblr.com/tumblr_m38voh6dcj1qg347wo1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;The full final 30 islands have been added to the&lt;strong&gt; Private beta&lt;/strong&gt; of &lt;strong&gt;Reprisal&lt;/strong&gt; and to celebrate, more beta accounts have been added. Grab one while you can, they are a bit like hot cakes: &lt;a href="http://www.reprisaluniverse.com/beta/"&gt;&lt;a href="http://www.reprisaluniverse.com/beta/"&gt;http://www.reprisaluniverse.com/beta/&lt;/a&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;A big thanks to all those that have been helping to provide feedback. If you don’t manage to get a beta account fear not, you can still play the 16 island public beta at the same address.&lt;/p&gt;</description><link>http://www.reprisalthegame.com/post/22047840563</link><guid>http://www.reprisalthegame.com/post/22047840563</guid><pubDate>Sun, 29 Apr 2012 15:17:05 +0100</pubDate><category>reprisal game</category><category>indie</category><category>beta open</category><category>playable</category><dc:creator>electrolyte</dc:creator></item><item><title>So this little chap has become an important part of the...</title><description>&lt;img src="http://24.media.tumblr.com/tumblr_m33bmn7dGx1qg347wo1_500.gif"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;So this little chap has become an important part of the game.&lt;/p&gt;
&lt;p&gt;Work has begun on the all important hand holding to help new players understand what to do in the game, and how to do it. This in itself has been a big job but it’s almost there.&lt;/p&gt;
&lt;p&gt;The first two levels out of the thirty in total will be tutorials from this little guy guiding players on what to do and where to click.&lt;/p&gt;
&lt;p&gt;&lt;img alt="ingame tutorial" height="288" src="http://dev.electrolyte.co.uk/flash/pop/blog/tut.jpg" width="525"/&gt;&lt;/p&gt;</description><link>http://www.reprisalthegame.com/post/21848134869</link><guid>http://www.reprisalthegame.com/post/21848134869</guid><pubDate>Thu, 26 Apr 2012 15:15:59 +0100</pubDate><category>reprisal</category><category>indie games</category><category>game development</category><category>pixels</category><category>ingame</category><category>code</category><category>tutorial</category><category>pixel art</category><category>game graphics</category><dc:creator>electrolyte</dc:creator></item><item><title>New screen mode setting added. ‘Artistic’ and...</title><description>&lt;img src="http://24.media.tumblr.com/tumblr_m2s64iSPof1qg347wo1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;strong&gt;New screen mode setting added&lt;/strong&gt;. ‘Artistic’ and ‘Basic’, toggles textures, depth of field and effects ‘on’ or ‘off’. This new option is in the in game ‘Pause’ menu …&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.reprisaluniverse.com/beta/"&gt;http://www.reprisaluniverse.com/beta/&lt;/a&gt;&lt;/p&gt;</description><link>http://www.reprisalthegame.com/post/21434436818</link><guid>http://www.reprisalthegame.com/post/21434436818</guid><pubDate>Fri, 20 Apr 2012 14:43:00 +0100</pubDate><category>reprisal</category><category>pixel art</category><category>pixel games</category><category>retro</category><category>game development</category><category>Indie Development</category><category>indie</category><category>last 17</category><category>game design</category><category>games</category><category>online</category><category>rts</category><dc:creator>electrolyte</dc:creator></item><item><title>You’ve probably noticed that I’m making quite a few...</title><description>&lt;img src="http://24.media.tumblr.com/tumblr_m2obojXR0Y1qg347wo1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;You’ve probably noticed that I’m making quite a few updates recently, this is because Reprisal is in it’s last few weeks of development and the momentum is flowing! This post is a little geeky, but in a nut shell its letting you all know that the cursor has been improved again!&lt;/p&gt;
&lt;p&gt;As you can see from the above shot, each tile of the land has it’s own hit area. Before the most current update the engine was not taking into account the exact shape of the tiles and height of them. Hence you got this kind of ‘floating’ unattached cursor. Now with this new shape mapping in place you should fine the cursor is more snappy and attached to the mouse!&lt;/p&gt;
&lt;p&gt;&lt;img alt="Snappy Mapping" height="293" src="http://dev.electrolyte.co.uk/flash/pop/blog/mapping2.jpg" width="520"/&gt;&lt;/p&gt;
&lt;p&gt;Once of the biggest problems was triggering events of the tile buttons after they had been drawn, as a rollover event gets lost. The solution was to use ‘hitTestPoint’ as the buttons were being drawn with the mouse to see if it was over the drawn tile button.&lt;/p&gt;
&lt;p&gt;Hooray, this took a lot of head scratching, on paper it seemed easy, but late at night it was a tough one to crack!&lt;/p&gt;</description><link>http://www.reprisalthegame.com/post/21320775438</link><guid>http://www.reprisalthegame.com/post/21320775438</guid><pubDate>Wed, 18 Apr 2012 12:53:07 +0100</pubDate><category>reprisal game</category><category>indie games</category><category>game development</category><category>flash</category><category>isometric</category><category>as3 buttons</category><category>pixels</category><category>game</category><category>online</category><category>rts</category><dc:creator>electrolyte</dc:creator></item><item><title>Annnnddd back in the room. The Reprisal Public beta version is...</title><description>&lt;img src="http://25.media.tumblr.com/tumblr_m2mms2o8yA1qg347wo1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;Annnnddd back in the room. &lt;strong&gt;The Reprisal Public beta&lt;/strong&gt; version is back with all the updates and goodness that’s been added from the Private beta.&lt;/p&gt;
&lt;p&gt;If you’ve not seen it for a while you can expect to find more levels, improved cursors, improved path-finding, stronger CPU tribes, 3 game save slots and also a shiny new intro with more lovely chip tunes.&lt;/p&gt;
&lt;p&gt;Play now here! &lt;a href="http://www.reprisaluniverse.com/beta/"&gt;http://www.reprisaluniverse.com/beta/&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;Also if you wanna love Reprisal all over, you can with the help of a new FaceBook page!&lt;br/&gt;&lt;a href="http://www.facebook.com/ReprisalUniverse"&gt;&lt;a href="http://www.facebook.com/ReprisalUniverse"&gt;http://www.facebook.com/ReprisalUniverse&lt;/a&gt;&lt;/a&gt;&lt;/p&gt;</description><link>http://www.reprisalthegame.com/post/21267334223</link><guid>http://www.reprisalthegame.com/post/21267334223</guid><pubDate>Tue, 17 Apr 2012 14:57:00 +0100</pubDate><category>reprisal</category><category>reprisal universe</category><category>pixels</category><category>pixel art</category><category>game development</category><category>indie games</category><category>flash</category><category>beta</category><category>playable</category><category>game art</category><category>electrolyte</category><category>last17</category><dc:creator>electrolyte</dc:creator></item><item><title>Tweaked again … Hero’s V3</title><description>&lt;img src="http://24.media.tumblr.com/tumblr_m2dajzgXOx1qg347wo1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;Tweaked again … Hero’s V3&lt;/p&gt;</description><link>http://www.reprisalthegame.com/post/20961638257</link><guid>http://www.reprisalthegame.com/post/20961638257</guid><pubDate>Thu, 12 Apr 2012 13:55:11 +0100</pubDate><category>reprisal universe</category><category>pixels</category><category>characters</category><category>game</category><category>art</category><category>flash</category><category>retro</category><category>16bit</category><category>indie games</category><category>indie</category><dc:creator>electrolyte</dc:creator></item><item><title>An update before the Easter break, some pixels revisited - Hero...</title><description>&lt;img src="http://25.media.tumblr.com/tumblr_m20m0iGCuK1qg347wo1_r1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;An update before the Easter break, some pixels revisited - Hero tweaked … &lt;/p&gt;</description><link>http://www.reprisalthegame.com/post/20531886636</link><guid>http://www.reprisalthegame.com/post/20531886636</guid><pubDate>Thu, 05 Apr 2012 17:33:00 +0100</pubDate><category>reprisal game</category><category>pixel art</category><category>Indie Development</category><category>rts</category><category>game art</category><category>flash</category><category>pixel</category><category>retro</category><category>heros</category><category>sprites</category><dc:creator>electrolyte</dc:creator></item><item><title>A lot has been happening over the past week, but probably the...</title><description>&lt;img src="http://24.media.tumblr.com/tumblr_m1yffgt6UY1qg347wo1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;A lot has been happening over the past week, but probably the biggest change has been &lt;strong&gt;completely rewriting &lt;/strong&gt;the Populants movement AI and how they walk around.&lt;/p&gt;
&lt;p&gt;It seems apt that the ‘Waypoint totem’ should have a star symbol as its been updated with A* (&lt;a href="http://www.policyalmanac.org/games/aStarTutorial.htm" title="A* for beginners" target="_blank"&gt;A Star&lt;/a&gt;) path finding. Full credit for the excellent A* code goes to &lt;a href="http://www.dauntless.be/astar/" title="Dauntless - A*" target="_blank"&gt;Dauntless&lt;/a&gt;. The most recent Beta build has been updated (1.1.1) with this for beta testers to play with.&lt;/p&gt;
&lt;p&gt;Not a beta tester? Head on over to &lt;a href="http://www.reprisaluniverse.com/beta/" title="Reprisal Beta" target="_blank"&gt;Reprisal Beta&lt;/a&gt; to get an account …&lt;/p&gt;</description><link>http://www.reprisalthegame.com/post/20463292729</link><guid>http://www.reprisalthegame.com/post/20463292729</guid><pubDate>Wed, 04 Apr 2012 13:16:27 +0100</pubDate><category>reprisal</category><category>game development</category><category>a*</category><category>astar</category><category>pathfinding</category><category>indie games</category><category>flash</category><category>beta</category><dc:creator>electrolyte</dc:creator></item><item><title>Reprisal Beta account</title><description>&lt;a href="http://www.reprisaluniverse.com/beta/"&gt;Reprisal Beta account&lt;/a&gt;: &lt;p&gt;Almost there!&lt;/p&gt;
&lt;p&gt;Just released the first batch of public beta accounts for people to play with levels. The levels will be released &lt;strong&gt;each week&lt;/strong&gt; and even &lt;strong&gt;each day&lt;/strong&gt;. Idea of this is so players can provide feedback on specific levels to help test. I’ve decided to do it this way for a couple of reasons. Making the full set of levels was proving tough as the only feedback was me, so this way it helps spread the load and makes sense to crowd source testing. Get one while you can, limited space in this release!&lt;/p&gt;
&lt;p&gt;&lt;img alt="Intro concept" src="http://dev.electrolyte.co.uk/flash/pop/blog/pop1.gif"/&gt;&lt;/p&gt;</description><link>http://www.reprisalthegame.com/post/20111612366</link><guid>http://www.reprisalthegame.com/post/20111612366</guid><pubDate>Thu, 29 Mar 2012 11:37:37 +0100</pubDate><category>reprisal game</category><category>beta</category><category>launch</category><category>accounts</category><category>indie</category><category>indie development</category><category>game development</category><category>rts</category><category>pixels</category><category>retro</category><category>game</category><category>online</category><category>flash</category><dc:creator>electrolyte</dc:creator></item><item><title>Work continues with an official full beta version just on the...</title><description>&lt;img src="http://24.media.tumblr.com/tumblr_m1aqgg1taR1qg347wo1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;Work continues with an official full beta version just on the horizon …&lt;/p&gt;</description><link>http://www.reprisalthegame.com/post/19736461608</link><guid>http://www.reprisalthegame.com/post/19736461608</guid><pubDate>Thu, 22 Mar 2012 17:12:16 +0000</pubDate><category>reprisal</category><category>indie games</category><category>game development</category><category>pixels</category><category>pixel art</category><category>last 17</category><category>design</category><category>reprisal game</category><category>code</category><category>game</category><category>rts</category><category>game graphics</category><dc:creator>electrolyte</dc:creator></item><item><title>New Reprisal game play video - work in progress part 2. Again...</title><description>&lt;iframe width="400" height="300" src="http://www.youtube.com/embed/k_T1WIeF8NM?wmode=transparent&amp;autohide=1&amp;egm=0&amp;hd=1&amp;iv_load_policy=3&amp;modestbranding=1&amp;rel=0&amp;showinfo=0&amp;showsearch=0" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;New Reprisal game play video - work in progress part 2. Again music by the excellent Eric Skiff …&lt;/p&gt;</description><link>http://www.reprisalthegame.com/post/18848686747</link><guid>http://www.reprisalthegame.com/post/18848686747</guid><pubDate>Tue, 06 Mar 2012 15:39:00 +0000</pubDate><category>reprisal game</category><category>indie games</category><category>pixels</category><category>motion</category><category>design</category><category>game play</category><category>game development</category><dc:creator>electrolyte</dc:creator></item><item><title>New build just released! Has a total of six islands which...</title><description>&lt;img src="http://25.media.tumblr.com/tumblr_m0c1cpJiWm1qg347wo1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;New build just released! Has a total of &lt;strong&gt;six &lt;/strong&gt;islands which consist of &lt;strong&gt;Challenge &lt;/strong&gt;mode in which your aim is to collect a ‘Totem’ and &lt;strong&gt;Reprisal &lt;/strong&gt;mode which requires you to take out any other tribes that may be on the island.&lt;/p&gt;
&lt;p&gt;Play now here: &lt;a href="http://www.reprisaluniverse.com/playreprisal/"&gt;&lt;a href="http://www.reprisaluniverse.com/playreprisal/"&gt;http://www.reprisaluniverse.com/playreprisal/&lt;/a&gt;&lt;/a&gt;&lt;/p&gt;</description><link>http://www.reprisalthegame.com/post/18690787137</link><guid>http://www.reprisalthegame.com/post/18690787137</guid><pubDate>Sat, 03 Mar 2012 23:31:37 +0000</pubDate><category>reprisal game</category><category>indie games</category><category>pixels</category><category>last17</category><category>game development</category><category>game</category><category>flash</category><category>rts</category><category>populous</category><category>sprites</category><category>design</category><category>demo</category><category>play</category><dc:creator>electrolyte</dc:creator></item><item><title>New ‘hero’ character</title><description>&lt;img src="http://25.media.tumblr.com/tumblr_m02bzfucKx1qg347wo1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;New ‘hero’ character&lt;/p&gt;</description><link>http://www.reprisalthegame.com/post/18385190243</link><guid>http://www.reprisalthegame.com/post/18385190243</guid><pubDate>Mon, 27 Feb 2012 17:45:15 +0000</pubDate><category>reprisal game</category><category>game dev</category><category>pixel</category><category>pixel art</category><category>pixel character</category><category>indie games</category><category>indie dev</category><category>last17</category><category>flash</category><dc:creator>electrolyte</dc:creator></item><item><title>desert … </title><description>&lt;img src="http://24.media.tumblr.com/tumblr_lzpb1jCsQZ1qg347wo1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;desert … &lt;/p&gt;</description><link>http://www.reprisalthegame.com/post/17951982022</link><guid>http://www.reprisalthegame.com/post/17951982022</guid><pubDate>Mon, 20 Feb 2012 16:56:07 +0000</pubDate><category>reprisal game</category><category>pixels</category><category>indie game dev</category><category>indie</category><category>game graphics</category><category>pixel games</category><category>last17</category><category>game development</category><dc:creator>electrolyte</dc:creator></item><item><title>All &lt;edit&gt;quiet&lt;edit&gt; on western front ...</title><description>&lt;p&gt;Will be a little quiet for a &lt;em&gt;short &lt;/em&gt;while, just going to get my head down and sort some dev tools to help make islands. Hand entering all the settings for islands was ok while testing, but now I need some help! In the mean time you can get your Reprisal fix by playing the current build &lt;a href="http://www.reprisaluniverse.com/playreprisal/"&gt;over here&lt;/a&gt; :D&lt;/p&gt;</description><link>http://www.reprisalthegame.com/post/17664962391</link><guid>http://www.reprisalthegame.com/post/17664962391</guid><pubDate>Wed, 15 Feb 2012 18:43:00 +0000</pubDate><category>reprisal game</category><category>indie game dev</category><category>development</category><dc:creator>electrolyte</dc:creator></item></channel></rss>

