A little update as to what’s been happening. It’s been a busy number of months with work well under way on a brand new Multi Player game called Battle Keep. We hope to have a beta version of this released before the end of the year. It’s going to be a fast paced, Bomber Man meets Gears of War meets 16bit Gauntlet boom-em-up!
If you still don’t have your hands on the full Reprisal Desktop Edition here’s a heads up, it’s going to be on sale on the Indie Game Stand from 19th Dec 2012 for 4 days with an EXCLUSIVE 38 page making of Reprisal digital booklet. What’s great about this is you can pay as much as you wish with 10% going towards the MacMillan Cancer Support charity.
We have also set up a new Facebook page for Last 17 which will keep you up to date on what we are up to with Battle Keep.
Thanks again for all your support … BOOM!
And another Friday is here. We dropped a small updated to fix a couple of bugs which can now be updated from Desura. This will update Reprisal to 1.3.0 and stops hero’s from blowing up as soon as they attack settlements and puts back tilt-shift effect for Artistic mode!
Art posters

It’s nice to hold things in your hands, so why not get your fingers all over this Limited edition and signed A3 Print? It’s like owning a little bit of Reprisal’s history … These are available to buy over at Reprisal Universe.
In other news we are busy at work on our next project entitled Battle Keep. It’s early days at the moment but it’s already shaping up nicely with more pixel goodness.
When asked to describe Battle Keep we reply with “It’s going to be a realtime, multiplayer Bomber Man meets Gears of War meets 16bit Gauntlet boom-em-up.” Here’s some screens to keep you going. You can follow the full development on it’s dedicated blog over at Battle Keep HQ.






