New tilt-shifted A3 Reprisal Universe poster, ready for printing!
The full final 30 islands have been added to the Private beta of Reprisal and to celebrate, more beta accounts have been added. Grab one while you can, they are a bit like hot cakes: http://www.reprisaluniverse.com/beta/
A big thanks to all those that have been helping to provide feedback. If you don’t manage to get a beta account fear not, you can still play the 16 island public beta at the same address.
You’ve probably noticed that I’m making quite a few updates recently, this is because Reprisal is in it’s last few weeks of development and the momentum is flowing! This post is a little geeky, but in a nut shell its letting you all know that the cursor has been improved again!
As you can see from the above shot, each tile of the land has it’s own hit area. Before the most current update the engine was not taking into account the exact shape of the tiles and height of them. Hence you got this kind of ‘floating’ unattached cursor. Now with this new shape mapping in place you should fine the cursor is more snappy and attached to the mouse!

Once of the biggest problems was triggering events of the tile buttons after they had been drawn, as a rollover event gets lost. The solution was to use ‘hitTestPoint’ as the buttons were being drawn with the mouse to see if it was over the drawn tile button.
Hooray, this took a lot of head scratching, on paper it seemed easy, but late at night it was a tough one to crack!
An update before the Easter break, some pixels revisited - Hero tweaked …
Reprisal Beta account
Almost there!
Just released the first batch of public beta accounts for people to play with levels. The levels will be released each week and even each day. Idea of this is so players can provide feedback on specific levels to help test. I’ve decided to do it this way for a couple of reasons. Making the full set of levels was proving tough as the only feedback was me, so this way it helps spread the load and makes sense to crowd source testing. Get one while you can, limited space in this release!

Work continues with an official full beta version just on the horizon …
New Reprisal game play video - work in progress part 2. Again music by the excellent Eric Skiff …
New build just released! Has a total of six islands which consist of Challenge mode in which your aim is to collect a ‘Totem’ and Reprisal mode which requires you to take out any other tribes that may be on the island.
Play now here: http://www.reprisaluniverse.com/playreprisal/
New ‘hero’ character
desert …











