Reprisal game dev diary

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Got a little side tracked with a landscape generator! So this code its quite cool. Allows you to click on a tile and ‘build up’ areas of land that auto smooths heights with the tile next to it. I’ll be adding isometric land tiles like populous to the engine to see what I can sort out.

    • #game engine
    • #isometric
    • #mapping
    • #land
    • #generator
  • Tuesday April 5, 2011
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Mappy32 saves my bacon! No more scribbling numbers down on paper trying to plot out tile sets.

    • #mapping
    • #pixel
    • #games
    • #dev
  • Monday March 7, 2011
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This is a game development diary of a RTS game based on Bullfrog's classic Populous.

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Being developed by ELECTROLYTE.CO.UK

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