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Some of the latest game screenshots for Reprisal Universe. In game action, yellow tribe getting busy!
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Some of the latest game screenshots for Reprisal Universe. In game action, yellow tribe getting busy!

    • #indie games
    • #reprisal universe
    • #pixel
    • #game art
    • #screenshot
    • #development
    • #isometric
    • #retro
    • #sprites
    • #pixel art
  • Wednesday January 7, 2015
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Update (35.20) live! - Genesis

http://store.steampowered.com/app/319560

Again thank you for your feedback over the last couple of weeks, happy to say a second update is now available to download on Steam and GOG. 

You can change the size of the game view! When in a game, pause then change the View Port size (small, Medium and Large) Slower systems may take a hit on the Large setting but have a try. Also turn off the Tilt-Shift effect if this happens and see how that goes. 

Genesis Islands 
There is this new play type on certain islands called ‘Genesis islands’. These islands fight to return to their original self while your waging your campaign! Ever minute or so the land quakes and reforms slowly as it trys to return to it’s original Genesis self before any Legacy’s were left. 

These types of islands aren’t common, but you can check it out on planet Herse, island Alpha and Delta along with numerous other planets. 

Change log - 35.20 

  • Game size viewport can be changed 
  • Keyboard scrolling made more responsive 
  • New Genesis islands added (more will be added in time) 
  • Settings are now saved - Kindle mode, Flag speeds, Volume etc 
  • Genesis scans are performed on spawn points to prevent unbalancing
    • #indie games
    • #game development
    • #reprisal universe
    • #electrolyte
    • #pixel
    • #retro
    • #isometric
  • Wednesday October 22, 2014
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Work in progress: Game view port sizes, Small, Medium and Large :D
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Work in progress: Game view port sizes, Small, Medium and Large :D

    • #indie games
    • #indiedev
    • #pixel art
    • #screenshot
    • #isometric
    • #retro
    • #reprisal universe
    • #game development
  • Monday October 6, 2014
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Update (35.19) live! Kindling, Options, Fonts and more

http://store.steampowered.com/app/319560

Thank you for all your feedback since it’s launch just under two weeks ago. 

I’ve addressed issues of the Kindle tool and also AI balancing in this build. There are now options to turn Kindling ‘off’ for both 1UP and CPU players. You will also have the option to change the 'Flag’ speed effecting how fast populants are made in settlements. These options are located in the options panel on the Island Overview page (The Question mark located bottom left of screen) 

I also wanted to list some keyboard short cuts that may help: 

1 - (When on in the options) switch to Kindle 
2 - Switch to terraforming tool and open earth totems 
3 - Open Wind totems 
4 - Open Fire totems 
p - pause 

And then here’s a cheeky one, if you want to 'grab’ the screen to a PNG, press 'c’! (Make sure you save the file with a .png on PC) 

Change log - 35.19 

Additions 

  • Mouse edge screen scrolling when in full screen mode 
  • Options added to have 'no kindle’ option available to 1up and cpu players 
  • 'Flag speed’ option added for faster games 
  • Above two functions available in options when viewing island overview screen 
  • Display of how many islands left to unlock the universe 
  • Complete Font overhaul :D

Bug Fixes 

  • Overall game percentage displays correct values 
  • Amulet corrections made. A correct amount of amulets now present in Universe! 
  • Players names can now be 2 or more characters 
  • Island 2 now made easier 
  • Kindle AI balancing 
  • Esc key windows game and restores it to fullscreen 
  • Correct display of last settled players in Universe 
  • Wonder punch bug fixed 
  • When paused on 'timed’ islands, counter is paused

Non Steam Users

Reprisal Universe will be updating across all other distribution platforms within the next week :D

    • #indie games
    • #reprisal universe
    • #rts
    • #game development
    • #pixel
    • #update
    • #isometric
    • #steam
    • #gog
    • #last17
    • #electrolyte
    • #pc
    • #mac
  • Friday September 26, 2014
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The Universe is Broken - Teaser trailer for Reprisal Universe

    • #pixel art
    • #indie games
    • #development
    • #teaser
    • #rts
    • #reprisal universe
    • #isometric
    • #trailer
    • #sprites
  • Sunday August 3, 2014
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'\x3cdiv id=\x22photoset_92332136276\x22 class=\x22html_photoset\x22\x3e \x3ciframe\x0a id=\x22photoset_iframe_92332136276\x22 name=\x22photoset_iframe_92332136276\x22\x0a class=\x22photoset\x22 scrolling=\x22no\x22 frameborder=\x220\x22\x0a height=\x221154\x22 width=\x22500\x22 style=\x22border:0px; background-color:transparent; overflow:hidden;\x22 src=\x22/post/92332136276/photoset_iframe/mlmgamedev/tumblr_n90lauIlr01qg347w/500/false\x22\x0a \x3e\x3c/iframe\x3e\x3c/div\x3e'

And continuing on with the screen shot storyboard …

Screen shot [1] shows the island views for the selected planet. You can scroll through these but will need to Reprise each island in order to unlock the next. You will also be able to see how discovered this planet, how many explorer’s are at the planet, who last settled the planet and also which explores left Legacy’s on the islands. Legacy’s allow players to customise and change the islands leaving them for other explorer’s to play.

Once you’ve selected an island, your into the game! - Screen shot [2] Expand, build, use totems, use new Wonder totems, collect XP and so on …

Screen shot [3] shows a XP item has been collected. XP will allow you to upgrade and improved your totem powers. Screen shot [4] shows the class upgrade screen. All but three of the totem powers can be upgraded in 5 levels of class. Depending on a totems class level different behaviours occur such as length of time the totem is active for, or power of the totem.

    • #pixel art
    • #sprites
    • #isometric
    • #reprisaluniverse
    • #indie
    • #game development
    • #indie development
    • #game art
    • #screenshots
    • #screenshotsaturday
  • Sunday July 20, 2014
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Hestia causing some damage! New graphics for the wonder totems in Reprisal Universe. These are huge statues that will rumble across the landscape when summoned. Along with Hestia, Achilles will be making an appearance.

    • #pixel art
    • #screenshot
    • #indie games
    • #development
    • #reprisal universe
    • #isometric
    • #game
    • #rts
    • #game art
    • #sprites
  • Saturday July 5, 2014
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XP alters are now in, collect these to customise your totem classes. They can be collected by capturing land around them or a populant walking under them.

    • #pixel
    • #art
    • #sprites
    • #isometric
    • #indie development
    • #game
    • #screenshot
    • #retro
    • #reprisal
    • #rts
  • Sunday June 8, 2014
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'\x3cdiv id=\x22photoset_84432248406\x22 class=\x22html_photoset\x22\x3e \x3ciframe\x0a id=\x22photoset_iframe_84432248406\x22 name=\x22photoset_iframe_84432248406\x22\x0a class=\x22photoset\x22 scrolling=\x22no\x22 frameborder=\x220\x22\x0a height=\x22572\x22 width=\x22500\x22 style=\x22border:0px; background-color:transparent; overflow:hidden;\x22 src=\x22/post/84432248406/photoset_iframe/mlmgamedev/tumblr_n4wltiwcLU1qg347w/500/false\x22\x0a \x3e\x3c/iframe\x3e\x3c/div\x3e'

Ooo that’s worked well! Just added the ability to capture the game screen without any of the UI and save it to your HD as a png :D

This will be in the next beta release (r2), I’ve added a list to the Desura forum, but here’s the current status:

Added / Fixed
- Default tool switches to terraform totem to save clicks
- Tutorials added to islands 1 and 2
- Updated UI on island selection to make it a bit clearer
- New mouse pan mode, hold down ‘space’ and move mouse around to scroll
- New 'screen capture’, allows you to save a PNG screen without UI / Hud
- Bug fixed on merge with one populant left

Still waiting to finished before releasing r2
- Sort out save slots … simplifying
- Some other stuff I can’t think of at the moment! …

    • #reprisal
    • #pixel art
    • #pixel
    • #retro
    • #isometric
    • #indie
    • #game
    • #development
    • #rts
    • #beta
  • Thursday May 1, 2014
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Reprisal Universe Beta R1 now live!

For all Desura users, please log into your account and you will find the beta versions available to download. Things to note are that this is just the Campaign Islands, so 30 in total. Looking for feedback on balance / AI and if it works! If you come across a bug, please let me know stating what happened before, what version (Mac or PC) and also a little about your system spec. You can post feedback on the Desura Reprisal forum, or here or stalk me on Twitter.

Even though this has the 30 existing islands, the way it plays is different from the original with brand new AI (Which I’m keen to get feedback on)

All feedback welcomed and thank you for helping to support Reprisal’s development! We can do this together :D

    • #reprisal universe
    • #indie development
    • #indie
    • #isometric
    • #beta
    • #launched
    • #desura
    • #pixel
    • #sprites
    • #art
    • #game development
  • Tuesday April 29, 2014
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