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jmemining:
“Title screen first pass slowly coming together.
”
A new project begins and a completely different style and direction. Keep tabs on latest news for the project ‘ICARUS.1′.
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jmemining:

Title screen first pass slowly coming together.

A new project begins and a completely different style and direction. Keep tabs on latest news for the project ‘ICARUS.1′. 

    • #indie
    • #gamedev
    • #screenshot
    • #fps
    • #electrolyte
    • #icarus
    • #game development
    • #diary
    • #game
  • Thursday May 28, 2015 > jmemining
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Date for the Diary ... Reprisal Universe Settling on steam

Spread the word, Reprisal Universe launches on Steam Sept 15th :D

    • #reprisal universe
    • #indie
    • #gamedev
    • #steam
    • #rts
    • #game
    • #electrolyte
    • #retro
  • Sunday August 24, 2014
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Reprisal Universe is like a Passive MMO … So a PMMO then :)
    • #reprisal universe
    • #indie
    • #gamedev
    • #development
  • Thursday August 14, 2014
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Pixel art animation of Reprisal Universe’s ’Hestia’ rumbling across the land leaving a trail of destruction and lava.

    • #pixel art
    • #gif
    • #animation
    • #sprites
    • #reprisaluniverse
    • #gamedev
    • #indie games
    • #development
  • Monday July 14, 2014
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Out Now:
This is a game development diary of a RTS game based on Bullfrog's classic Populous.
We like pixels and you can like us :D
Being developed by ELECTROLYTE.CO.UK
@16bitsperpx
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