Reprisal game dev diary

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It’s been a while, but ICARUS.1 is released and out now! My first attempt at a 3D / first person adventure game.

You can get hold of ICARUS.1 from the following places for PC:
Steam: - store.steampowered.com/app/395470/
Humble Store: - https://www.humblebundle.com/store/icarus-1

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Abandoned for decades, crew MIA, the ICARUS.1’s job was to store mined minerals from the systems outlying planets and perform research duties. Orbiting the local sun to maintain it’s solar energy and live up to its namesake, it provided a lucrative business for JME corp.

After contact was lost no rescue attempt was ever made with the stricken station, instead the project was mothballed along with its precious cargo - a cover up some may say.

Many stories about what happened have become lore but Sam isn’t focusing on these ‘stories’, the goal is the cargo and the wealth it will bring. 

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    • #3d
    • #game development
    • #icarus.1
    • #electrolyte
    • #space
    • #indie
    • #steam
    • #screenshot
  • Friday January 13, 2017
  • 6
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jmemining:
“Title screen first pass slowly coming together.
”
A new project begins and a completely different style and direction. Keep tabs on latest news for the project ‘ICARUS.1′.
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jmemining:

Title screen first pass slowly coming together.

A new project begins and a completely different style and direction. Keep tabs on latest news for the project ‘ICARUS.1′. 

    • #indie
    • #gamedev
    • #screenshot
    • #fps
    • #electrolyte
    • #icarus
    • #game development
    • #diary
    • #game
  • Thursday May 28, 2015 > jmemining
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Some of the latest game screenshots for Reprisal Universe. In game action, yellow tribe getting busy!
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Some of the latest game screenshots for Reprisal Universe. In game action, yellow tribe getting busy!

    • #indie games
    • #reprisal universe
    • #pixel
    • #game art
    • #screenshot
    • #development
    • #isometric
    • #retro
    • #sprites
    • #pixel art
  • Wednesday January 7, 2015
  • 31
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Reprisal’s original Skirmish mode is heading back to Reprisal Universe!
If you already own Reprisal Universe on Steam, you can play with the beta right now by opting in. You can read more details on the Beta thread...
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Reprisal’s original Skirmish mode is heading back to Reprisal Universe!

If you already own Reprisal Universe on Steam, you can play with the beta right now by opting in. You can read more details on the Beta thread here:

http://steamcommunity.com/app/319560/discussions/0/624076751552064772/

    • #reprisal universe
    • #pixel
    • #rts
    • #sprites
    • #art
    • #screenshot
    • #random
    • #indie games
    • #development
    • #code
  • Monday December 22, 2014
  • 11
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Work in progress: Game view port sizes, Small, Medium and Large :D
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Work in progress: Game view port sizes, Small, Medium and Large :D

    • #indie games
    • #indiedev
    • #pixel art
    • #screenshot
    • #isometric
    • #retro
    • #reprisal universe
    • #game development
  • Monday October 6, 2014
  • 38
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Hey there, a question:
Would you back a KickStarter to convert Reprisal Universe for Tablets? :D
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Hey there, a question:

Would you back a KickStarter to convert Reprisal Universe for Tablets? :D

    • #indie games
    • #indiedev
    • #reprisal universe
    • #last17
    • #pixel
    • #retro
    • #app
    • #tablet
    • #kickstarter
    • #screenshot
    • #mockup
    • #gaming
  • Wednesday October 1, 2014
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I wanted to add some sort of quick visual guide as to were players were in the universe. As you roll on planets your told how many players are on the planet but still felt like it needed something extra. I’ve added in players as these little pixel crafts that orbit their planets in Reprisals Universe [35.07] 

    • #pixel
    • #art
    • #animation
    • #reprisal universe
    • #indie games
    • #development
    • #screenshot
  • Saturday August 9, 2014
  • 28
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Hestia causing some damage! New graphics for the wonder totems in Reprisal Universe. These are huge statues that will rumble across the landscape when summoned. Along with Hestia, Achilles will be making an appearance.

    • #pixel art
    • #screenshot
    • #indie games
    • #development
    • #reprisal universe
    • #isometric
    • #game
    • #rts
    • #game art
    • #sprites
  • Saturday July 5, 2014
  • 18
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XP alters are now in, collect these to customise your totem classes. They can be collected by capturing land around them or a populant walking under them.

    • #pixel
    • #art
    • #sprites
    • #isometric
    • #indie development
    • #game
    • #screenshot
    • #retro
    • #reprisal
    • #rts
  • Sunday June 8, 2014
  • 20
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Been working on the Universe aspect of the game. Some 170+ islands will be there to explore, charting your progress across space.

    • #pixel art
    • #game dev
    • #indie
    • #reprisal
    • #sprites
    • #screenshot
    • #development
  • Sunday June 8, 2014
  • 11
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Out Now:
This is a game development diary of a RTS game based on Bullfrog's classic Populous.
We like pixels and you can like us :D
Being developed by ELECTROLYTE.CO.UK
@16bitsperpx
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