Reprisal game dev diary

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It’s been a while, but ICARUS.1 is released and out now! My first attempt at a 3D / first person adventure game.

You can get hold of ICARUS.1 from the following places for PC:
Steam: - store.steampowered.com/app/395470/
Humble Store: - https://www.humblebundle.com/store/icarus-1

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Abandoned for decades, crew MIA, the ICARUS.1’s job was to store mined minerals from the systems outlying planets and perform research duties. Orbiting the local sun to maintain it’s solar energy and live up to its namesake, it provided a lucrative business for JME corp.

After contact was lost no rescue attempt was ever made with the stricken station, instead the project was mothballed along with its precious cargo - a cover up some may say.

Many stories about what happened have become lore but Sam isn’t focusing on these ‘stories’, the goal is the cargo and the wealth it will bring. 

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    • #3d
    • #game development
    • #icarus.1
    • #electrolyte
    • #space
    • #indie
    • #steam
    • #screenshot
  • Friday January 13, 2017
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jmemining:
“Title screen first pass slowly coming together.
”
A new project begins and a completely different style and direction. Keep tabs on latest news for the project ‘ICARUS.1′.
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jmemining:

Title screen first pass slowly coming together.

A new project begins and a completely different style and direction. Keep tabs on latest news for the project ‘ICARUS.1′. 

    • #indie
    • #gamedev
    • #screenshot
    • #fps
    • #electrolyte
    • #icarus
    • #game development
    • #diary
    • #game
  • Thursday May 28, 2015 > jmemining
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Update (35.20) live! - Genesis

http://store.steampowered.com/app/319560

Again thank you for your feedback over the last couple of weeks, happy to say a second update is now available to download on Steam and GOG. 

You can change the size of the game view! When in a game, pause then change the View Port size (small, Medium and Large) Slower systems may take a hit on the Large setting but have a try. Also turn off the Tilt-Shift effect if this happens and see how that goes. 

Genesis Islands 
There is this new play type on certain islands called ‘Genesis islands’. These islands fight to return to their original self while your waging your campaign! Ever minute or so the land quakes and reforms slowly as it trys to return to it’s original Genesis self before any Legacy’s were left. 

These types of islands aren’t common, but you can check it out on planet Herse, island Alpha and Delta along with numerous other planets. 

Change log - 35.20 

  • Game size viewport can be changed 
  • Keyboard scrolling made more responsive 
  • New Genesis islands added (more will be added in time) 
  • Settings are now saved - Kindle mode, Flag speeds, Volume etc 
  • Genesis scans are performed on spawn points to prevent unbalancing
    • #indie games
    • #game development
    • #reprisal universe
    • #electrolyte
    • #pixel
    • #retro
    • #isometric
  • Wednesday October 22, 2014
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Update (35.19) live! Kindling, Options, Fonts and more

http://store.steampowered.com/app/319560

Thank you for all your feedback since it’s launch just under two weeks ago. 

I’ve addressed issues of the Kindle tool and also AI balancing in this build. There are now options to turn Kindling ‘off’ for both 1UP and CPU players. You will also have the option to change the 'Flag’ speed effecting how fast populants are made in settlements. These options are located in the options panel on the Island Overview page (The Question mark located bottom left of screen) 

I also wanted to list some keyboard short cuts that may help: 

1 - (When on in the options) switch to Kindle 
2 - Switch to terraforming tool and open earth totems 
3 - Open Wind totems 
4 - Open Fire totems 
p - pause 

And then here’s a cheeky one, if you want to 'grab’ the screen to a PNG, press 'c’! (Make sure you save the file with a .png on PC) 

Change log - 35.19 

Additions 

  • Mouse edge screen scrolling when in full screen mode 
  • Options added to have 'no kindle’ option available to 1up and cpu players 
  • 'Flag speed’ option added for faster games 
  • Above two functions available in options when viewing island overview screen 
  • Display of how many islands left to unlock the universe 
  • Complete Font overhaul :D

Bug Fixes 

  • Overall game percentage displays correct values 
  • Amulet corrections made. A correct amount of amulets now present in Universe! 
  • Players names can now be 2 or more characters 
  • Island 2 now made easier 
  • Kindle AI balancing 
  • Esc key windows game and restores it to fullscreen 
  • Correct display of last settled players in Universe 
  • Wonder punch bug fixed 
  • When paused on 'timed’ islands, counter is paused

Non Steam Users

Reprisal Universe will be updating across all other distribution platforms within the next week :D

    • #indie games
    • #reprisal universe
    • #rts
    • #game development
    • #pixel
    • #update
    • #isometric
    • #steam
    • #gog
    • #last17
    • #electrolyte
    • #pc
    • #mac
  • Friday September 26, 2014
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Not long to go! :D

www.reprisaluniverse.com

    • #reprisal universe
    • #indie game dev
    • #game development
    • #game art
    • #rts
    • #electrolyte
    • #last17
  • Monday September 15, 2014
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Date for the Diary ... Reprisal Universe Settling on steam

Spread the word, Reprisal Universe launches on Steam Sept 15th :D

    • #reprisal universe
    • #indie
    • #gamedev
    • #steam
    • #rts
    • #game
    • #electrolyte
    • #retro
  • Sunday August 24, 2014
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Hot off the pixel press, a new Reprisal desktop promo video.

    • #reprisal
    • #indie
    • #pixel
    • #art
    • #game
    • #trailer
    • #rts
    • #ilustration
    • #last17
    • #electrolyte
    • #game art
    • #design
  • Monday October 8, 2012
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And another Friday is here. We dropped a small updated to fix a couple of bugs which can now be updated from Desura. This will update Reprisal to 1.3.0 and stops hero's from blowing up as soon as they attack settlements and puts back tilt-shift effect for Artistic mode!

Art posters

Art posters

It’s nice to hold things in your hands, so why not get your fingers all over this Limited edition and signed A3 Print? It’s like owning a little bit of Reprisal’s history … These are available to buy over at Reprisal Universe. 

In other news we are busy at work on our next project entitled Battle Keep. It’s early days at the moment but it’s already shaping up nicely with more pixel goodness.

When asked to describe Battle Keep we reply with “It's going to be a realtime, multiplayer Bomber Man meets Gears of War meets 16bit Gauntlet boom-em-up.” Here’s some screens to keep you going. You can follow the full development on it’s dedicated blog over at Battle Keep HQ.

Wardrobe

    • #reprisal
    • #pixel
    • #pixel art
    • #game art
    • #battle keep
    • #last17
    • #development
    • #electrolyte
    • #design
    • #games
  • Friday August 3, 2012
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Reprisal first patch drops … thud!

Desktop update to 1.2.9 has landed and ready for you to download / update. Desura players should find it updates. Mac users, a new APP file is updated and there is also if you prefer there is a stand alone PC install version!

Existing player just log into your Desura accounts to update, new players who want to get in on the action head on over to Desura.

Desura Digital Distribution

A full list of the updates are:

ADDED
- tribe targeting for battles 
- edge tiles to game view
- island thumbnail view of skirmishes
- more Challenge islands
- mute SFX only
- mute music only
- new swamp tile set
- new track

FIXED
- Fire cloud and lightning storms kill walking populants
- Challenge’s being completed on retiring from matches
- Terra-form bug allowing you to lower other tribes lands under settlements

TWEAKED
- Screen size, menus and layouts
- Totem powers weight

    • #reprisal
    • #desktop update
    • #pixel
    • #rts
    • #indie
    • #game
    • #pixel art
    • #sprites
    • #last 17
    • #electrolyte
    • #isometric
  • Friday July 13, 2012
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Desura Desktop edition released with more features!

Yes, it’s true, you can now play Reprisal on your desktop PC, Mac and yes Lunix! This edition has all the thrills and spills of the web version with enhanced music in super stereo chip-tune-ness, local storage and enhanced screen size. It also has new unlockable Challenge islands which will be added to over time and future support and updates.

Buying this helps to support future development of Reprisal and other pixel based entertainment.

How can you get hold of this I hear you cry? 
Fear not, you can get it right now straight from Desura

Desura Digital Distribution

    • #pixel art
    • #reprisal
    • #desura
    • #indie games
    • #pc
    • #linux
    • #mac
    • #rts
    • #pixel
    • #game graphics
    • #game
    • #sprites
    • #last17
    • #electrolyte
    • #game art
    • #release
    • #desktop
    • #chip tunes
    • #music
  • Friday June 29, 2012
  • 17
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Out Now:
This is a game development diary of a RTS game based on Bullfrog's classic Populous.
We like pixels and you can like us :D
Being developed by ELECTROLYTE.CO.UK
@16bitsperpx
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