The full final 30 islands have been added to the Private beta of Reprisal and to celebrate, more beta accounts have been added. Grab one while you can, they are a bit like hot cakes: http://www.reprisaluniverse.com/beta/
A big thanks to all those that have been helping to provide feedback. If you don’t manage to get a beta account fear not, you can still play the 16 island public beta at the same address.
Annnnddd back in the room. The Reprisal Public beta version is back with all the updates and goodness that’s been added from the Private beta.
If you’ve not seen it for a while you can expect to find more levels, improved cursors, improved path-finding, stronger CPU tribes, 3 game save slots and also a shiny new intro with more lovely chip tunes.
Play now here! http://www.reprisaluniverse.com/beta/
Also if you wanna love Reprisal all over, you can with the help of a new FaceBook page!
http://www.facebook.com/ReprisalUniverse
++ Playable Island 4 ‘Big Freeze’ released [v0.4] ++
Another beta island has been released to mark a new release of the Reprisal engine. Island 4 - ‘Big Freeze’ supports some early versions of new terrain types.

Various bug issues have been fixed and you will be able to play with a new power on island 4 - ‘Big Freeze’, but you will have to find that! Don’t forget you can gather populants by placing and gathering them with your ‘Waypoint’ marker power.

Playable update ... Click here ...
Make sure you put some of your players in the mines to gather resources so you can make troops. If you invent defense troops you can place them by clicking on the defense icon
back …
ok, so I’m back. Even though I’ve had a week away from doing any work on this I’ve returned with fresh eye’s and I think im there in proving the concept of what I’m trying to do!
Rather than continue with this build I’m ready to sit down and come up with my own story, graphics and game play. So with that all said, here it is, the proof of concept.
Launch MLMGameDev Proof of concept
It’s important to note that this isn’t a alpha, beta or any sort of finished game. It was written in 3 weeks. It’s simply a proof of concept. For those of you that have played mega-lo-mania before you may be able to get to grips with it!
There is no end to the game, if you wipe out the other 3 CPU players then consider yourself done :D
Enjoy





