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Update (35.19) live! Kindling, Options, Fonts and more

http://store.steampowered.com/app/319560

Thank you for all your feedback since it’s launch just under two weeks ago.

I’ve addressed issues of the Kindle tool and also AI balancing in this build. There are now options to turn Kindling ‘off’ for both 1UP and CPU players. You will also have the option to change the ‘Flag’ speed effecting how fast populants are made in settlements. These options are located in the options panel on the Island Overview page (The Question mark located bottom left of screen)

I also wanted to list some keyboard short cuts that may help:

1 - (When on in the options) switch to Kindle
2 - Switch to terraforming tool and open earth totems
3 - Open Wind totems
4 - Open Fire totems
p - pause

And then here’s a cheeky one, if you want to ‘grab’ the screen to a PNG, press ‘c’! (Make sure you save the file with a .png on PC)

Change log - 35.19

Additions

  • Mouse edge screen scrolling when in full screen mode
  • Options added to have ‘no kindle’ option available to 1up and cpu players
  • 'Flag speed' option added for faster games
  • Above two functions available in options when viewing island overview screen
  • Display of how many islands left to unlock the universe
  • Complete Font overhaul :D

Bug Fixes

  • Overall game percentage displays correct values
  • Amulet corrections made. A correct amount of amulets now present in Universe!
  • Players names can now be 2 or more characters
  • Island 2 now made easier
  • Kindle AI balancing
  • Esc key windows game and restores it to fullscreen
  • Correct display of last settled players in Universe
  • Wonder punch bug fixed
  • When paused on ‘timed’ islands, counter is paused

Non Steam Users

Reprisal Universe will be updating across all other distribution platforms within the next week :D

    • #indie games
    • #reprisal universe
    • #rts
    • #game development
    • #pixel
    • #update
    • #isometric
    • #steam
    • #gog
    • #last17
    • #electrolyte
    • #pc
    • #mac
  • Friday September 26, 2014
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This is a game development diary of a RTS game based on Bullfrog's classic Populous.

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Being developed by ELECTROLYTE.CO.UK
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