Reprisal game dev diary

  • Random
  • Archive
  • RSS
banner
Pop-upView Separately

New screen mode setting added. ‘Artistic’ and ‘Basic’, toggles textures, depth of field and effects ‘on’ or ‘off’. This new option is in the in game ‘Pause’ menu …

http://www.reprisaluniverse.com/beta/

    • #reprisal
    • #pixel art
    • #pixel games
    • #retro
    • #game development
    • #Indie Development
    • #indie
    • #last 17
    • #game design
    • #games
    • #online
    • #rts
  • 3 months ago
  • 9
  • Comments
  • Permalink
  • Share
    Tweet
Pop-upView Separately

desert …

    • #reprisal game
    • #pixels
    • #indie game dev
    • #indie
    • #game graphics
    • #pixel games
    • #last17
    • #game development
  • 5 months ago
  • 5
  • Comments
  • Permalink
  • Share
    Tweet
Pop-upView Separately

“dynamic island data thumb-nailing … ” - ok

    • #game dev
    • #pixels
    • #flash
    • #as3
    • #Pixel Games
  • 1 year ago
  • 1
  • Comments
  • Permalink
  • Share
    Tweet
Pop-upView Separately

Good session this eve. Fire mountains added, various code tweaks and also a new tidal storm effect added. Boom!

    • #pixel
    • #pixel games
    • #game dev
    • #code
    • #flash
  • 1 year ago
  • 2
  • Comments
  • Permalink
  • Share
    Tweet

About

This is a game development diary of a RTS game based on Bullfrog's classic Populous.

hi there!
We like pixels and you can like us :D

Join us on facebook!
play reprisa

hi there! hi there!xxx!xxx!xxx!
Being developed by ELECTROLYTE.CO.UK

Pages

  • About
  • How to play
  • Changes

Twitter

loading tweets…

  • RSS
  • Random
  • Archive
  • Mobile

Effector Theme by Carlo Franco.

Powered by Tumblr