Reprisal game dev diary

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Desura Desktop edition released with more features!

Yes, it’s true, you can now play Reprisal on your desktop PC, Mac and yes Lunix! This edition has all the thrills and spills of the web version with enhanced music in super stereo chip-tune-ness, local storage and enhanced screen size. It also has new unlockable Challenge islands which will be added to over time and future support and updates.

Buying this helps to support future development of Reprisal and other pixel based entertainment.

How can you get hold of this I hear you cry?
Fear not, you can get it right now straight from Desura

Desura Digital Distribution

    • #pixel art
    • #reprisal
    • #desura
    • #indie games
    • #pc
    • #linux
    • #mac
    • #rts
    • #pixel
    • #game graphics
    • #game
    • #sprites
    • #last17
    • #electrolyte
    • #game art
    • #release
    • #desktop
    • #chip tunes
    • #music
  • Friday June 29, 2012
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So this little chap has become an important part of the game.
Work has begun on the all important hand holding to help new players understand what to do in the game, and how to do it. This in itself has been a big job but it’s almost there.
The first two levels out of the thirty in total will be tutorials from this little guy guiding players on what to do and where to click.
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So this little chap has become an important part of the game.

Work has begun on the all important hand holding to help new players understand what to do in the game, and how to do it. This in itself has been a big job but it’s almost there.

The first two levels out of the thirty in total will be tutorials from this little guy guiding players on what to do and where to click.

ingame tutorial

    • #reprisal
    • #indie games
    • #game development
    • #pixels
    • #ingame
    • #code
    • #tutorial
    • #pixel art
    • #game graphics
  • Thursday April 26, 2012
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Work continues with an official full beta version just on the horizon …

    • #reprisal
    • #indie games
    • #game development
    • #pixels
    • #pixel art
    • #last 17
    • #design
    • #reprisal game
    • #code
    • #game
    • #rts
    • #game graphics
  • Thursday March 22, 2012
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desert …

    • #reprisal game
    • #pixels
    • #indie game dev
    • #indie
    • #game graphics
    • #pixel games
    • #last17
    • #game development
  • Monday February 20, 2012
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'\x3cdiv id=\x22photoset_8999894373\x22 class=\x22html_photoset\x22\x3e \x3ciframe id=\x22photoset_iframe_8999894373\x22 class=\x22photoset\x22 scrolling=\x22no\x22 frameborder=\x220\x22 height=\x22954\x22 width=\x22500\x22\x0a style=\x22border:0px; background-color:transparent; overflow:hidden;\x22 src=\x22http://www.reprisalthegame.com/post/8999894373/photoset_iframe/mlmgamedev/tumblr_lq14ocxRYh1qg347w/500/false\x22\x3e\x3c/iframe\x3e\x3c/div\x3e'

Been toying with putting texture back in … I can’t decide! (4 screens poster, use arrows to navigate)

    • #pixel
    • #game dev
    • #game graphics
    • #rts
    • #flash
  • Tuesday August 16, 2011
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Building gfx dev

    • #pixels
    • #game dev
    • #game graphics
    • #design
  • Tuesday July 5, 2011
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About

This is a game development diary of a RTS game based on Bullfrog's classic Populous.

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Being developed by ELECTROLYTE.CO.UK

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