Reprisal game dev diary

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Reprisal first patch drops … thud!

Desktop update to 1.2.9 has landed and ready for you to download / update. Desura players should find it updates. Mac users, a new APP file is updated and there is also if you prefer there is a stand alone PC install version!

Existing player just log into your Desura accounts to update, new players who want to get in on the action head on over to Desura.

Desura Digital Distribution

A full list of the updates are:

ADDED
- tribe targeting for battles
- edge tiles to game view
- island thumbnail view of skirmishes
- more Challenge islands
- mute SFX only
- mute music only
- new swamp tile set
- new track

FIXED
- Fire cloud and lightning storms kill walking populants
- Challenge’s being completed on retiring from matches
- Terra-form bug allowing you to lower other tribes lands under settlements

TWEAKED
- Screen size, menus and layouts
- Totem powers weight

    • #reprisal
    • #desktop update
    • #pixel
    • #rts
    • #indie
    • #game
    • #pixel art
    • #sprites
    • #last 17
    • #electrolyte
    • #isometric
  • 1 week ago
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New screen mode setting added. ‘Artistic’ and ‘Basic’, toggles textures, depth of field and effects ‘on’ or ‘off’. This new option is in the in game ‘Pause’ menu …

http://www.reprisaluniverse.com/beta/

    • #reprisal
    • #pixel art
    • #pixel games
    • #retro
    • #game development
    • #Indie Development
    • #indie
    • #last 17
    • #game design
    • #games
    • #online
    • #rts
  • 3 months ago
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Work continues with an official full beta version just on the horizon …

    • #reprisal
    • #indie games
    • #game development
    • #pixels
    • #pixel art
    • #last 17
    • #design
    • #reprisal game
    • #code
    • #game
    • #rts
    • #game graphics
  • 4 months ago
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A Reprisal game dev interview and how a graphic design background has played a part in its development, has just been posted by the nice 8-bit Monster guys. Read full interview here: http://eightbitmonster.tumblr.com/#15865074378

    • #reprisal game
    • #indie games
    • #interview
    • #pixels
    • #last 17
    • #pixel art
    • #game
    • #rts
  • 6 months ago
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Update - Reprisal v0.8. Minor updates but fixed a bug that was found on the Ageing A.I. which meant the little people would just stand still and get stuck if they were miles away from a friendly building. Also in this build is work-in-progress awards. Various place holders are in this section -will flesh it out in time. I’ve also shifted the hosting which mean that any previous island saves will be lost … However you will see Archive build links under the main button if you want to play on older versions (0.7)

    • #reprisal game
    • #game development
    • #indie
    • #indie games
    • #pixels
    • #Flash
    • #last 17
    • #RTS
    • #demo
    • #fixed
  • 6 months ago
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Badges, work in progress …

    • #reprisal game
    • #indie game dev
    • #game development
    • #pixels
    • #last 17
  • 6 months ago
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This is a game development diary of a RTS game based on Bullfrog's classic Populous.

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Being developed by ELECTROLYTE.CO.UK

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