Reprisal game dev diary

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Hot off the pixel press, a new Reprisal desktop promo video.

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    • #indie
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    • #art
    • #game
    • #trailer
    • #rts
    • #ilustration
    • #last17
    • #electrolyte
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    • #design
  • Monday October 8, 2012
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There’s no easy way to say this, but we need your help! Reprisal has been nominated for a Golden Joy Stick 2012 award in the best browser / flash based game category. The winners are based on votes which is where we need the word spread and votes cast, every vote counts :D

To vote please visit:
http://www.goldenjoystick.com/best-free-to-play/reprisal

It’s rubbing shoulders with some big amazing names in this category, Triple Town, Kingdom Rush and Draw Something to name a few, so to be short listed is amazing in itself.

Thank you all, and please do spread the word.

Please vote!

    • #reprisal
    • #pixel
    • #indie games
    • #art
    • #golden joystick award
    • #help
    • #game
    • #design
    • #retro
  • Thursday September 6, 2012
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And another Friday is here. We dropped a small updated to fix a couple of bugs which can now be updated from Desura. This will update Reprisal to 1.3.0 and stops hero’s from blowing up as soon as they attack settlements and puts back tilt-shift effect for Artistic mode!

Art posters

Art posters

It’s nice to hold things in your hands, so why not get your fingers all over this Limited edition and signed A3 Print? It’s like owning a little bit of Reprisal’s history … These are available to buy over at Reprisal Universe.

In other news we are busy at work on our next project entitled Battle Keep. It’s early days at the moment but it’s already shaping up nicely with more pixel goodness.

When asked to describe Battle Keep we reply with “It’s going to be a realtime, multiplayer Bomber Man meets Gears of War meets 16bit Gauntlet boom-em-up.” Here’s some screens to keep you going. You can follow the full development on it’s dedicated blog over at Battle Keep HQ.

Wardrobe

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    • #pixel
    • #pixel art
    • #game art
    • #battle keep
    • #last17
    • #development
    • #electrolyte
    • #design
    • #games
  • Friday August 3, 2012
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The Reprisal Desktop version is released! www.reprisaluniverse.com

Available for PC and Mac, this version also includes the Skirmish mode … the what mode?! Skirmish randomly generates an island, giving you a random selection of totems and pitting you against a selection of CPU players. The desktop version also includes enhanced stereo chip tunes and new ‘Right Click’ to lower land, all this lovingly bundled together for … free!

    • #pixel
    • #art
    • #game
    • #online
    • #reprisal
    • #indie games
    • #game dev
    • #desktop
    • #play
    • #pc
    • #mac
    • #free
    • #last17
    • #electrolyte
    • #reprisaluniverse
    • #design
  • Friday June 15, 2012
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Reprisal is launched!

You can play now at: http://www.reprisaluniverse.com

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    • #indie games
    • #pixel
    • #pixel art
    • #launched
    • #released
    • #done
    • #online game
    • #rts
    • #design
    • #graphics
    • #play
    • #electrolyte
    • #last17
  • Monday May 21, 2012
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Work continues with an official full beta version just on the horizon …

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    • #indie games
    • #game development
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    • #last 17
    • #design
    • #reprisal game
    • #code
    • #game
    • #rts
    • #game graphics
  • Thursday March 22, 2012
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New Reprisal game play video - work in progress part 2. Again music by the excellent Eric Skiff …

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    • #pixels
    • #motion
    • #design
    • #game play
    • #game development
  • Tuesday March 6, 2012
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New build just released! Has a total of six islands which consist of Challenge mode in which your aim is to collect a ‘Totem’ and Reprisal mode which requires you to take out any other tribes that may be on the island.

Play now here: http://www.reprisaluniverse.com/playreprisal/

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    • #indie games
    • #pixels
    • #last17
    • #game development
    • #game
    • #flash
    • #rts
    • #populous
    • #sprites
    • #design
    • #demo
    • #play
  • Saturday March 3, 2012
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Screen capture and stitch of one of the challenge islands. Watch this space will be uploading link to full 2000px X 2000px version for download!

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    • #art
    • #pixels
    • #games
    • #indie game dev
    • #reprisal game
    • #design
    • #wallpaper
  • Thursday February 9, 2012
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Building gfx dev

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    • #design
  • Tuesday July 5, 2011
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This is a game development diary of a RTS game based on Bullfrog's classic Populous.

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Being developed by ELECTROLYTE.CO.UK

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