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This week has been the EGX show at London’s Earls Court. Reprisal Universe was shown as part of the Leftfield Collection and it was great to watch players and meet people.

A massive thanks to the EGX guys who put on a great show and also supporting Indie developers. There were some amazing titles on show so it was an honor to be rubbing shoulders with them :D 

    • #egx
    • #reprisal universe
    • #indie
    • #leftfield collection
    • #london
    • #earls court
    • #pixel
    • #game dev
  • Sunday September 28, 2014
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Update (35.19) live! Kindling, Options, Fonts and more

http://store.steampowered.com/app/319560

Thank you for all your feedback since it’s launch just under two weeks ago. 

I’ve addressed issues of the Kindle tool and also AI balancing in this build. There are now options to turn Kindling ‘off’ for both 1UP and CPU players. You will also have the option to change the 'Flag’ speed effecting how fast populants are made in settlements. These options are located in the options panel on the Island Overview page (The Question mark located bottom left of screen) 

I also wanted to list some keyboard short cuts that may help: 

1 - (When on in the options) switch to Kindle 
2 - Switch to terraforming tool and open earth totems 
3 - Open Wind totems 
4 - Open Fire totems 
p - pause 

And then here’s a cheeky one, if you want to 'grab’ the screen to a PNG, press 'c’! (Make sure you save the file with a .png on PC) 

Change log - 35.19 

Additions 

  • Mouse edge screen scrolling when in full screen mode 
  • Options added to have 'no kindle’ option available to 1up and cpu players 
  • 'Flag speed’ option added for faster games 
  • Above two functions available in options when viewing island overview screen 
  • Display of how many islands left to unlock the universe 
  • Complete Font overhaul :D

Bug Fixes 

  • Overall game percentage displays correct values 
  • Amulet corrections made. A correct amount of amulets now present in Universe! 
  • Players names can now be 2 or more characters 
  • Island 2 now made easier 
  • Kindle AI balancing 
  • Esc key windows game and restores it to fullscreen 
  • Correct display of last settled players in Universe 
  • Wonder punch bug fixed 
  • When paused on 'timed’ islands, counter is paused

Non Steam Users

Reprisal Universe will be updating across all other distribution platforms within the next week :D

    • #indie games
    • #reprisal universe
    • #rts
    • #game development
    • #pixel
    • #update
    • #isometric
    • #steam
    • #gog
    • #last17
    • #electrolyte
    • #pc
    • #mac
  • Friday September 26, 2014
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The new font is really taking hold in the new update for Reprisal Universe. Rolling out on Steam and then pushing to GOG :D

    • #pixel
    • #indiegames
    • #screen shots
    • #reprisal universe
    • #rts
    • #sprites
    • #game art
    • #last17
  • Wednesday September 24, 2014
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Reprisal Universe Available for download!
++ 30% Launch discount until 22nd Sept ++
After 3 years of Development, it’s finally live - For PC and Mac :D
Reprisal Universe on Direct
https://sellfy.com/p/brHr/
Reprisal Universe on...
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Reprisal Universe Available for download!
++ 30% Launch discount until 22nd Sept ++

After 3 years of Development, it’s finally live - For PC and Mac :D

Reprisal Universe on Direct
https://sellfy.com/p/brHr/

Reprisal Universe on Steam
http://store.steampowered.com/app/319560/

Reprisal Universe on GOG
http://www.gog.com/game/reprisal_universe/

Reprisal Universe on Desura
http://www.desura.com/games/reprisal

    • #indiegames
    • #launched
    • #play
    • #gog
    • #steam
    • #desura
    • #reprisal universe
    • #rts
    • #retro
    • #pixel
    • #art
    • #pc
    • #mac
  • Tuesday September 16, 2014
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Not long to go! :D

www.reprisaluniverse.com

    • #reprisal universe
    • #indie game dev
    • #game development
    • #game art
    • #rts
    • #electrolyte
    • #last17
  • Monday September 15, 2014
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Date for the Diary ... Reprisal Universe Settling on steam

Spread the word, Reprisal Universe launches on Steam Sept 15th :D

    • #reprisal universe
    • #indie
    • #gamedev
    • #steam
    • #rts
    • #game
    • #electrolyte
    • #retro
  • Sunday August 24, 2014
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Reprisal Universe is like a Passive MMO … So a PMMO then :)
    • #reprisal universe
    • #indie
    • #gamedev
    • #development
  • Thursday August 14, 2014
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I wanted to add some sort of quick visual guide as to were players were in the universe. As you roll on planets your told how many players are on the planet but still felt like it needed something extra. I’ve added in players as these little pixel crafts that orbit their planets in Reprisals Universe [35.07] 

    • #pixel
    • #art
    • #animation
    • #reprisal universe
    • #indie games
    • #development
    • #screenshot
  • Saturday August 9, 2014
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The Universe is Broken - Teaser trailer for Reprisal Universe

    • #pixel art
    • #indie games
    • #development
    • #teaser
    • #rts
    • #reprisal universe
    • #isometric
    • #trailer
    • #sprites
  • Sunday August 3, 2014
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The Universe finally opens for Beta!

www.reprisaluniverse.com/privatebeta/

    • #screenshotsaturday
    • #reprisal universe
    • #rts
    • #beta
    • #open
    • #retro
    • #indie games
    • #indiedev
    • #game development
  • Saturday August 2, 2014
  • 15
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Out Now:
This is a game development diary of a RTS game based on Bullfrog's classic Populous.
We like pixels and you can like us :D
Being developed by ELECTROLYTE.CO.UK
@16bitsperpx
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