Reprisal game dev diary

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The Reprisal Desktop version is released! www.reprisaluniverse.com

Available for PC and Mac, this version also includes the Skirmish mode … the what mode?! Skirmish randomly generates an island, giving you a random selection of totems and pitting you against a selection of CPU players. The desktop version also includes enhanced stereo chip tunes and new ‘Right Click’ to lower land, all this lovingly bundled together for … free!

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  • Friday June 15, 2012
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Reprisal is launched!

You can play now at: http://www.reprisaluniverse.com

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  • Monday May 21, 2012
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Annnnddd back in the room. The Reprisal Public beta version is back with all the updates and goodness that’s been added from the Private beta.
If you’ve not seen it for a while you can expect to find more levels, improved cursors, improved path-finding, stronger CPU tribes, 3 game save slots and also a shiny new intro with more lovely chip tunes.
Play now here! http://www.reprisaluniverse.com/beta/
Also if you wanna love Reprisal all over, you can with the help of a new FaceBook page!http://www.facebook.com/ReprisalUniverse
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Annnnddd back in the room. The Reprisal Public beta version is back with all the updates and goodness that’s been added from the Private beta.

If you’ve not seen it for a while you can expect to find more levels, improved cursors, improved path-finding, stronger CPU tribes, 3 game save slots and also a shiny new intro with more lovely chip tunes.

Play now here! http://www.reprisaluniverse.com/beta/

Also if you wanna love Reprisal all over, you can with the help of a new FaceBook page!
http://www.facebook.com/ReprisalUniverse

    • #reprisal
    • #reprisal universe
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    • #pixel art
    • #game development
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    • #flash
    • #beta
    • #playable
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  • Tuesday April 17, 2012
  • 9
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New build just released! Has a total of six islands which consist of Challenge mode in which your aim is to collect a ‘Totem’ and Reprisal mode which requires you to take out any other tribes that may be on the island.

Play now here: http://www.reprisaluniverse.com/playreprisal/

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  • Saturday March 3, 2012
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New ‘hero’ character

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  • Monday February 27, 2012
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desert …

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  • Monday February 20, 2012
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New build released [0.8.1] - includes new chip tune music!

Update includes the ‘start’ of a help section (pause the game and select Help) note that the text is very much in draft, im not a writer! Also two new, catchy in-game chip tune music tracks have been added to islands. Some new animations have been popped in also and progress universe stats are now being collected. I hope some new islands will be added in the update to this build.

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  • Saturday February 4, 2012
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Reprisal Tweeks …

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  • Monday January 16, 2012
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Island 5 set afloat - Play Now

Featuring Desert, Twisters and also Tidal storm … if you can find it!

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  • Thursday January 5, 2012
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The little people just got a little bit more clever. One thing that you may not have noticed is that your populants all have different traits depending on their age.

As they wander around your land they get older and as such will eventually die unless they full-fill building a settlement or win a battle. New AI has been added allowing them to work out if they are getting too old and as such find the nearest friendly settlement to go to and re-charge their batteries.

[ Play it here ]

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  • Wednesday January 4, 2012
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This is a game development diary of a RTS game based on Bullfrog's classic Populous.

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Being developed by ELECTROLYTE.CO.UK

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